Mind the Gap
Reflecting on the term side hustles was a little confusing for me. it begged the question, is a side hustle much different from the current projects I am currently working on?’. Initial thoughts; It must be a matter of perception, relative to the ‘work’ dynamic, that said side hustles are all I do, currently.
After watching the lectures It was pleasing to hear about the designer’s love for their work, the diversity and variety seem to be the main motivations and drivers. From this, I was able to better understand the term side hustle from their descriptions.
Side-hustle = ‘helps to define you as a person’ = Your own creations
What is a side hustle?
‘It is you, exactly as you want it to be’Lecture 8: Sarah Bois
Task: Process of Discovery
I was hoping to keep everything digital to minimize carrying many notes during travel time. Wifi interferences steered me to be resourceful and create scribbles with limited tools.
This idea stems from the image of a wheel, this is something I would use with the Royal Society of Chemistry mentorship to explore gaps and decision matrix. Further reflecting on previous reading and the lecture notes inspired the exploration of simple interactive animation to guide future research projects and better understand skill set requirements, gaps, and best-suggested route. This may be more than I can chew with limited time, but I certainly give it my best shot.
Design platforms used will be: Animate & Illustrator
Obstacles Faced and Overcome
Time and planning need work, great idea not enough time to execute within a week.
Illustrator layers are required for animation this would not allow for images to be set behind the shapes. Therefore change in design was required and some happy accidents. Test accidentally pressing the tab lead to text embedded into the circle, I liked it and keep it.
Animate will be new and will slowly feed in time across the additional to animate and make a more interactive model.
Ordering and observation of additional skills have been motivating to take thought-out action to develop skill areas. The animation should allow for visually pleasing movement of the square to a particular skill type mapping and harnessing a bird’s eye view of tasks, what’s required, and the appropriate skill and development required to complete them.
Final Piece (working progress 23/02)
Noble, Ian & Bestley, Russell. 2016. ‘Visual research’; an introduction to research methods in graphic design (Why andHow)[ebook]. pp 13-33. Available through Falmouth University Library. [accessed 11 March 2023].
Hosken, M. ‘Week 8: Lecture Research Methodologies.’ https://flex.falmouth.ac.uk/courses/1165/pages/week-5-lecture?module_item_id=63407 Available through Falmouth University Lecture. [accessed 11 March 2023].